February 2011
16 posts
7 tags
Access All Areas - Conclusion
After our lengthy hands-on with KZ3, we had a quick look round at the other games in the 18-rated section.  Besides what were most likely the recently released demos for Yakuza 4 and Dead Space 2 (the latter of which Nic has already spent much time with), there was one more title tucked away in the corner…wait, No More Heroes?! Ah yes, it appears the cult Wii title is being updated for...
Feb 27th
2 notes
5 tags
Access All Areas - Killzone 3
Sorry for the extended intermission between articles, we’ve both been pretty busy with non-gaming related things this past week.  But I don’t like to leave things unresolved, so - to the best of my memory - here is your conclusion! After nibbling on some complimentary pizza, we sauntered over to the 18-rated section.  Even before we stepped behind the barrier, we knew Killzone 3 was a...
Feb 26th
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5 tags
Access All Areas - inFamous 2
The original inFamous was a solid superhero-sandbox game with a lot of missed potential.  The game promised much and delivered little in terms of story and narrative, with a karma system that couldn’t be less subtle if it tried, a hateful cast of characters, plus bugs and graphical glitches up the wazoo.  But when it came to exploring the world and using the many powers available to you, it...
Feb 19th
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5 tags
Access All Areas - SOCOM: Special Forces
Still buzzing from the adrenaline rush of MotorStorm: Apocalypse, we decided to continue the 3D theme with SOCOM: Special Forces. This also gave us a chance to try out the PlayStation Move controller. I’m quite embarrassed to say that neither of us had even touched one before. Did you know the coloured ball is rubbery and squishy? We didn’t… I was a big fan of SOCOM II: US Navy...
Feb 19th
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6 tags
Access All Areas - MotorStorm: Apocalypse
After our initial bout of LittleBigPlanet 2, we migrated over to the PSPgo stand. Despite some initial confusion (I forgot they slide out to reveal all the buttons), we managed to play a couple of Minis, and we found them overall to be nifty little devices. We were soon distracted, however, as we spotted a couple of open stations for MotorStorm: Apocalypse. Both Jack and I have played a fair...
Feb 19th
2 notes
6 tags
Access All Areas - LittleBigPlanet 2
We kicked things off by sitting down to try out the sequel to one of my favourite games of all time, a game I’ve sorely missed since the day my PS3 broke down: LittleBigPlanet 2.  The level we booted up was a survival challenge based on the new jump pads that can catapult Sackboy through the air.  A staff member informed us that we would win ‘a prize’ if we could pass 12,000...
Feb 19th
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7 tags
Access All Areas - Prologue
We’re standing outside The Glue Factory in Glasgow.  And, to be perfectly blunt, it looks like a run-down old warehouse.  Waiting by the main entrance, the number of attendees is looking fairly paltry.  We’re starting to have doubts.  But then the bouncer waves us in through a pair of PlayStation-brand curtains…and all of a sudden we’re smiling widely. This is PlayStation...
Feb 19th
1 note
8 tags
The Good, The Bad and The Ugly
Here’s how it breaks down: The Good: Jonesing for PlayStation Access tomorrow. Will be taking note of the time of the Media Molecule developer session before heading straight for the inFamous 2 booth.  The Bad: First MAG has a week of 256% XP bonuses to celebrate their anniversary, and now Uncharted 2 is having a triple cash weekend.  I never thought I’d say this, but I miss online...
Feb 18th
6 tags
The Stage is Ready for Access*
Considering this two month-old blog is run by a couple of teenagers who like to play and write about video games, you’d be right in thinking we don’t quite have the reputation to get invited to E3 or any other significant gaming expos.  But this Saturday, Nic and I will be travelling to Glasgow to attend a Sony event created solely for those who were quick enough to acquire...
Feb 15th
2 notes
3 tags
Derp.
Today, Jack and I were discussing the differences between Mass Effect 1 and 2 via IM, and the following conversation occured: Which inevitably led to the creation of this: Sometimes “Derp” just doesn’t cut it.
Feb 12th
7 notes
7 tags
Now Leaving the Uncanny Valley
Oh my god. Oh my god. OH. MY. GOD. Put this right up next to Deus Ex: Human Revolution and SSX: Deadly Descents as one of my most anticipated games of the year. On a side note, I seriously need to lock NBA 2K11 in my wardrobe.  I’m starting to forget I have other games.
Feb 9th
3 notes
7 tags
League of Evil Review
League of Evil places you in control of a buff shirtless bionic man, who has been sent on a secret mission to punch the League of Evil’s scientist masterminds in the face. This is basically Saxton Hale: The Game. League of Evil is a game bursting with style. It is presented in a charming pixel-art and chiptune style. The sprites are simple, yet distinctive and the music is pretty cool,...
Feb 8th
1 note
8 tags
A Week With... Minecraft
It’s funny how the games that attract the most hardcore players these days tend to have the suffix ‘craft’ in the title.  The recent, game-changing expansion to The Biggest Computer Game On Earth, World of Warcraft, has even managed to sucker in our own Nic, a move that surprised me given how long he resisted. But it’s gaming’s latest and greatest sandbox, Minecraft...
Feb 6th
1 note
9 tags
iPhone Reviews: Two for the Price of One!
Mobile gaming is very much at its peak.  In less than a decade, we’ve gone from simple titles like Snake and Breakout to fully fledged action games like Infinity Blade.  You can now get just as much value out of a game that costs less than a Dairy Milk as you could with a thirty-quid PSP title.  I remember the days when I’d see kids in the hairdresser’s playing their Game Boys...
Feb 4th
5 tags
Dead Space 2 Multiplayer Review
I’ve been sinking a lot of time into Dead Space 2 this week, and it is fantastic. However this blog is a tiny operation ran by 2 teenagers with no industry connections, so reviewing the biggest and latest releases is rarely worth the time. So rather than a traditional review, I figured I’d focus on the multiplayer component. The addition of multiplayer to Dead Space 2 left a...
Feb 3rd
28 notes
9 tags
Dead Space Redemption Review
Annoyingly, this game has no number or subtitle, so to avoid confusion I call it Dead Space Redemption. (Not a Red Dead reference, you’ll see why.) iPhone gaming has really been starting to get serious since the Unreal Engine tech demo hit the App Store. We’re finally starting to see the kinds of hardcore titles that put minigames like Angry Birds to shame. The latest in this exciting...
Feb 2nd
3 notes