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June 2011

16 posts

Designing Damsel in Distress

We’ve mentioned them on the blog before, but for those who need a reminder, Extra Credits is a web series over on The Escapist that provides an extremely informative, yet light-hearted and humorous, outlook on games and the gaming industry in general. In just under a year, James Portnow, Daniel Floyd and Allison Theus have gained a devout fanbase (including ourselves), hosted their own awards show and created noticeable shifts in the gaming landscape, such as their unintentional overload of Echo Bazaar’s servers after they discussed it in an episode about non-combat gaming. Or their open letter to EA about their degenerate marketing that actually scored them a meeting with EA’s marketing department.

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They’re quickly becoming famous on both the internet and within the gaming industry. And now they need our help.

Or at least…they did.

Here’s the deal. Allison Theus, the show’s artist (and the woman who makes EC’s weekly schedule possible), recently suffered a severe injury to her shoulder. Yesterday, the team received the worst possible news; since the injury was due to a pre-existing condition, she wasn’t covered by insurance. Therefore, if she couldn’t raise the $15,000-$20,000 necessary to pay for surgery, she’d never be able to draw again, and Extra Credits would be over just as it was getting started. 

James Portnow - game designer, writer and official ‘brains’ behind the show - promptly set up a donation page at RocketHub to raise money for Allison’s surgery. Their target was to raise $15,000 in sixty days.

At time of writing, they have raised $41,318. In less than a day. And people are still donating.

I literally don’t know what to say, other than I don’t think I’ve ever felt so proud to be a gamer. No-one can look at our community and say that we are all soulless, societal rejects when we can accomplish something like this.

If you’d still like to donate, the team are currently offering some pretty cool rewards depending on how much you give. These rewards range from appearing in the credits of an upcoming episode to receiving a free t-shirt. One bonkers individual donated $5,000; his reward will be for James Portnow himself to fly out to his location for a week and help him design his own video game. Officially jealous.

All I can say is, get well soon Allison. And to the rest of the Extra Credits team, thank you and - surgery permitting - keep up the sublime work!

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Jun 30, 201112 notes
#Extra Credits #The Escapist #Chairty #Donate #Daniel Floyd #James Portnow #Allison Theus
Paradise-section, Part III: Scavenge

Do I hate Burnout Paradise? 

If I could have gone back to March 2008 and stopped myself from buying the game, would I have?

That’s the question I want to be able to answer at the end of all this. Along with “How long until Nic comes knocking at my door with a signed copy of the game in one hand and a knuckleduster in the other?” 

So, last time I made it perfectly clear what it was about Paradise that left me feeling frustrated. You might think I simply traded the game back in the same week I bought it. As a matter of fact, I didn’t. I stuck it out. Not only did I make it all the way to the end credits, Paradise was actually the first PS3 game that I obtained a Platinum trophy in.

Yep, for all the faults it had, there were some things about Burnout Paradise that kept me coming back, that made it a justifiable purchase. Shocking, I know.

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Jun 29, 201110 notes
#360 #Burnout #Critique #Open-world #PS2 #PS3 #Paradise #Point of Impact #Racing #Revenge #Takedown #Xbox #Paradise-section
Halo Again

I’ve been playing through Halo: Reach’s campaign again recently, mainly to grab some more Achievements but also because I really liked it the first time through.

I think it might be the first game (at least since the Ratchet & Clank days on PS2) that I’ve enjoyed the second time around more than the first time. Sure, I know what’s going to happen, but without worrying how things are going to end, I’m actually picking up a lot more on the story’s smaller details. I could even see myself playing through it a third time.

I don’t often replay campaigns these days, so my hat’s off to you, Bungie, for making Halo: Reach so compelling.

Kind of makes me feel guilty, then, that I just ordered a new PS3. Sorry, Reach. You may be brilliant, but you can’t make me forget my roots!

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Jun 29, 20116 notes
#Halo Reach #Xbox #360 #PS3 #Campaign #Born a Sony fanboy #Die a Sony fanboy
YAY.

There are sensible people in the world. Rejoice.

EDIT: IGN just made a post containing responses from several big figures in the US gaming industry regarding the ruling. I’m not saying I agree with him, but God of War creator and outspoken man David Jaffe’s response is certainly a stark contrast to that of the response from, say, Activison CEO and hate-figure Bobby Kotick.

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Jun 27, 20118 notes
#Supreme Court #Law #California #First Amendment
Paradise-section, Part II: Avenge

“Take me down to the paradise city
Where a once great game is now a tad shitty
Oh, won’t you please take me ho-oh-ome?”
 

A new generation of hardware drives innovation, and in turn, innovation drives the gaming industry. As the latest line of consoles take their first steps, it is at this stage that we often find the titles that define them, and more often than not these titles can alter the course of the industry. Halo, a launch title for the Xbox, created a new blueprint for the first-person shooter genre. Grand Theft Auto III, released almost a year after the launch of the PS2, created the popular sandbox genre. Gears of War, the game that brought the Xbox 360 to prominence, popularized the stop-and-pop cover system that would serve as the foundation for many third-person action games to come.

I bring this up because I can’t blame Criterion for trying to innovate the Burnout franchise with their first game developed solely for seventh-generation hardware. But in no way is it in the same league as the titles I just mentioned. It’s enough of a high profile and financially safe franchise that others like it could have followed its lead, but I didn’t see it happening then, and three and a half years later I certainly don’t see it happening now.

I’m fairly outnumbered in this opinion though; critics loved Burnout Paradise. So did many fans of the series. Last time I checked, Nic still regards it as one of his favourite games of all time. Not just racing games. Games, period.

So what’s my beef with it? No, Burnout Paradise did not kill my father or touch me as a child. In my opinion, all of Paradise’s flaws can be traced back to one single aspect of the game’s design.

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Jun 26, 20116 notes
#360 #Burnout #Critique #Open-world #PS2 #PS3 #Paradise #Racing #Revenge #Xbox #Paradise-section
Costume Quest Review

While impatiently waiting for Double-Fine’s newest release, Trenched, to hit the Xbox Live Marketplace, I stumbled across Costume Quest. As a fan of Schafer and co.’s other work, notably Pyschonauts, Brütal Legend and Stacking, I couldn’t understand why I hadn’t investigated the Halloween themed offering before.  Since I had time to kill (Trenched is still mysteriously absent from the Marketplace) I decided to give the trial a go, and see what I’d missed. I soon realised why I hadn’t given Costume Quest a fair try before – it’s a turn based RPG. There’s a reason I don’t enjoy the Pokémon or Final Fantasy series.  Shortly after this worrying discovery I stumbled across the revelation that Costume Quest takes the turn-based RPG formula, simplifies it and speeds it up – and I liked it.

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Jun 25, 2011
#Costume Quest #Double-Fine #Review #Tim Schafer
LulzSec: Epilogue

Exciting news for disgruntled gamers - LulzSec have offcially announced the end of their reign of mild-terror. The troublemakers announced today via pastebin that they had reached the end of their planned 50 day campaign, and are sailing off into the sunset.

In my previous post I discussed my findings on the group, and while I may seem sympathetic to them, at the end of the day they were blatantly breaking the law and being asshats, so I’m still opposed to them. However, I’m glad that they didn’t ride The Lulz Boat into a jail cell. I hope that people have learned from the pranksters a thing or two about internet security, and will be at least slightly grateful for this.

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P.S. While not entirely accurate, my prediction wasn’t too far off. I did say that they would be coming to an end soon.

Jun 25, 20113 notes
#LulzSec #Hack #Hackers #Hacking
Please Hold

No-one likes calling customer support. Especially when it turns out the guy who took your call doesn’t speak much English.

I called Xbox customer support today. The man who answered was Irish. I think that might’ve been the most fun I’ve ever had calling customer support.

Incidentally, now I can buy things on Xbox Live again! Gold subscription, at last you will be mine…

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I too had to utilize Xbox support today. I wasn’t sure if my chatpad was busted of if I’d done something wrong. I didn’t fancy wading through phone calls and automated systems for such a small query, so I fired off a tweet at @XboxSupport briefly outlining the problem. 1 minute and 30 seconds later they responded with helpful advice. Unfortunately it is broken, but at least I know for sure.

The Twitter account is a great way to get quick answers. Their replies are very quick, informative and free of the usual “turn it off and on again” tripe that plagues customer support. It’s a great service, and I hope other companies follow suit.

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Jun 25, 20113 notes
#Customer support #Gold #Live #Xbox #Twitter #@XboxSupport
TF2F2P

As part of the ongoing “Uber Update” for Team Fortress 2, Valve has released the long-awaited “Meet the Medic” short, showcasing the mind and madness behind the bespectacled doctor. 

Valve have also taken the opportunity to announce their future plans for Team Fortress 2. The long-running (but still awesome) shooter is set to become Valve’s first Free-to-Play game, utilizing the Mann Co. store for micro-transactions.

Ever since the Mann-Conomy update it’s been quite apparent that the game was heading in this direction, and I’m pleased. By now most players will already own TF2, so the free version should rope in the last few who have managed to avoid getting stuck in already. 

For more information, check out the Team Fortress 2 website, the Uber Update or just kick back and watch “Meet the Medic” below.

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Jun 23, 20114 notes
#Team Fortress #TF2 #Meet the Medic #Free to Play #F2P #Valve #PC #Steam
LulzSec: A less entertaining, but more informative outlook.

After Jack’s creative dismissal of LulzSec, and after extensive research into the matter, I’d like to present my own take on the group, their current state and their future. Before you read on, I’d like to remind you once again - don’t let uncontrolled rage, one action or the media form your opinion. Do some research, check some sources and form your own. That’s what I did, and the result was this post.

I’d also like to point out that due to the anonymous nature of the subject matter, there is very little solid evidence to any of the story. Everything here is speculative and based off sources that may or may not be accurate. LulzSec could actually be a jazz quartet for all I know. 

After raking the web and reading article after article, it seems that notorious hacking group LulzSec are already in steep decline and are heading towards their swift and painful end. Multiple sources suggests that while they deny any repercussions taken towards their membership, they’re already suffering and are trying to maintain a “game face”. Several members have allegedly been arrested, and a few others have left the group due to the attention they are receiving. While the crew deny it, it seems that this is a rather pathetic attempt to outwit their opposition. Whether or not Ryan Cleary, recently arrested teenager, is sailing upon the Lulz Boat is under much debate. LulzSec claim he merely operates the server they host their IRC chat on, while opposition claim that he is actually a key member, and LulzSec are fabricating their story to dishearten their enemies.

The most interesting discovery however, was that LulzSec might not even be in it for “the lulz” any more. This statement from Unveillance CEO Karim Hirazi reports that LulzSec contacted him in an attempt to extort money and botnet information in return for their silence. The usernames in the article - Ninetales and hamster-nipples do not appear anywhere else among LulzSec’s antics. Since LulzSec always operate under their chosen usernames, and Sabu nor Topiary (the most prominent members, and the ones most likely to carry out such a shakedown) are anywhere to be seen, this suggests that these might be imposters, trying to score a quick buck off LulzSec’s reputation. The fact that LulzSec are inspiring others to turn to criminal activities is worrying and shameful.

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After repeatedly provoking “The Jester” - renowned patriotic “hacktivist for good” - he has turned his sights on the group, meeting their arrogance and insults with simple, calm warnings followed up with some legitimate skills (as opposed to DDoS and SQL injection), already revealing a few LulzSec members’ identities in just a few days. LulzSec continue to deny, but based on the facts I’m going to take Jester’s word over theirs.

After reading LulzSec’s 1,000th tweet celebratory statement, I hate to admit it but I found myself developing respect and admiration for the crew. In the statement, they are fully aware that their time will come to an end, and it will not be pretty. They plan to fight to the end, at which point they will accept their fate. When someone is this dedicated to their beliefs and ready to make this sacrifice, I can’t help but admire them, regardless of what it is they stand for. However, the most important part of the statement is this harrowing truth:

“Do you think every hacker announces everything they’ve hacked? We certainly haven’t, and we’re damn sure others are playing the silent game. Do you feel safe with your Facebook accounts, your Google Mail accounts, your Skype accounts? What makes you think a hacker isn’t silently sitting inside all of these right now, sniping out individual people, or perhaps selling them off? You are a peon to these people. A toy. A string of characters with a value.”

LulzSec are by no means the first hacking collective and they certainly won’t be the last. But the near silence on the matter until now is worrying. Their point rings true - we may never know that we’re the victims of cybercrime. By telling everyone what they’ve done and by turning it into a big joke, LulzSec have actually brought this issue into the spotlight, and are helping to teach people the harsh truth of the internet: nothing is safe. If somebody can write software to protect your data, then someone else can certainly circumvent it. We need to find our own comfort level at the data that we put online. If we’re unhappy with people potentially stealing our personal information, then simply don’t upload it in the first place. The fault should not however lie entirely with the user - any system that stores sensitive data should not be cracked wide open by a simple SQL injection - something any angsty kid could learn via Google.

Regardless, the whole saga has been an interesting, highly valuable and at times entertaining lesson in internet security, privacy and ethical hacking. Yes, they might have DDoS’d one of your favourite websites, but don’t let blind rage and media hype form your opinion. I honestly hope that this battle was worth it for LulzSec - these guys have likely thrown away their freedom in defiance of bureaucratic bullshit and secrecy. In a quest for better security for our privacy and information. In a noble attempt to unite frustrated and downtrodden everyday people under one cause.

In the name of lulz.

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Jun 22, 20114 notes
#Anonymous #Hack #Hacked #Hackers #Hacking #Jester #Lulz #LulzSec #Anti-Sec
If You're Gonna Be Dumb, You Gotta Be Tough

The other day Jack and Kenneth asked me what my favourite movie was, and I honestly didn’t know - I couldn’t think of any one movie that stood out. The Jackass Movie was jokingly suggested. After the death of Ryan Dunn, the numerous tributes and watching the movie in remembrance, I can tell that Jackass is my number 1 pick, just by the effect that today’s tragic news had on me.

When I was a kid I used to watch a bunch of VHS recordings of Jackass, since I couldn’t stay up late enough to catch the obscure airings on Channel 4. Not only did it entertain me, but it introduced me to skate culture. Nowadays I’m not a great example of skate culture, but I used to be, and have moulded my style and musical taste to suit me, while still retaining links to my roots. I continued watching Jackass throughout my teenage years, even filming videos with friends for a brief period. By this point I’d come to idolize the crew. Not the best role models, but these guys were making a living off goofing around and having fun with their friends. Their actions might be questionable, but what they represented was key in me becoming the person I am today.

When I first heard the news, I didn’t react at all. After a few hours, I was reading up about it online, reading the heartfelt messages Ryan’s friends were leaving, even watching Jackass 3 to honour his memory. The end credits of Jackass 3 were sad enough when I saw the movie in the cinema earlier this year - the reflection on the past, set to Weezer’s “Memories” was like a trip through my own childhood, and all the related experiences and memories I’d had. I’m not gonna lie, I began to choke up.

In the end, Ryan’s death was avoidable - drink driving at 110mph in a 35mph zone is really fuckin’ dumb - but let’s be honest, when has anything these guys ever done been a good idea? Ryan lived life to the fullest, and were it not for his tragic end he would have still been a great inspiration to many, if not all of us.

Rest in peace, Ryan - I feel like part of my childhood is dying with you, my thoughts go out to your friends and family. God only knows what they’re going through right now.

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Jun 20, 20111 note
#Ryan Dunn #Jackass #RIP
Paradise-section, Part I: Revenge

This post was originally going to be about games that failed to achieve greatness due to one significant design flaw, like Devil May Cry 4’s copy-and-paste switcheroo, or the original inFamous’ pointless karma system. However, there was one game on my list that I literally could not stop thinking of things to rant about. The more I thought about it, the more I remembered what made me declare it the most disappointing game I’d ever played.

What I’m about to say will undoubtedly rub a few of you the wrong way, so I’ll stress that everything from here on out is purely my opinion.

The game I’m referring to is Burnout Paradise.

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Read More →

Jun 20, 20117 notes
#Burnout #Gamecube #PS2 #Paradise #Point of Impact #Revenge #Takedown #Xbox #Paradise-section
LulzSec

There was a mischevious band
Who thought that it would be grand
To make life a misery
For those in the industry
Making games for all the land 

“First, we’ll hack into Nintendo
We’ll breach Codemasters, and then go
Give Bethesda a try
And make everyone cry
By taking down Minecraft, ho ho ho!” 

“And let’s not forget our friends, Sony
Who clearly are nothing but phonies
Have they been through enough?
Well yes, but tough!
Go get ‘em, my obedient cronies!”

“We’re not in this gig for the cash
We get off on the reps that we trash
We take fan requests
We’re clearly the best!
As our logo is sporting a ‘tache.”

“We know we’re the scum of the ‘net
And that’s exactly why we’ll never get
Thrown into a cell
Left to rot in Hell
‘Cos our fans don’t forgive or forget.”

So I thought I would bring them all down
In the only way I know how
Through whimsical rhyme
So gents, make your time…

FOR WHAT GOES AROUND COMES AROUND. 

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Jun 14, 20115 notes
#Fuck you #LulzSec #Hackers #Poem #Limerick
Microsoft E3 2011 Press Conference

The house that Bill built has wrapped up its E3 keynote; announcements were made, trailers were shown, demos were demonstrated. Predictably, Kinect featured heavily, and much noise was made about exclusive franchises like Gears of War and Mass Effect. We watched the whole thing on livestream, here’s what we thought of the most significant showcases.

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Jun 7, 20112 notes
#E3 #Microsoft #Call of Duty #Modern Warfare 3 #Tomb Raider #Mass Effect 3 #Ghost Recon #Future Soldier #Gears of War 3 #Halo: Combat Evolved #Anniversary #Fable #The Journey #Star Wars #Halo 4 #Xbox #360 #Kinect #Don Mattrick is a smug git.
Jack <3 Konami

I think this marks the first time that I’ve discovered some interesting news on my own website. As Nic has outlined before, HD collections are a heavily debatable topic, but the simple fact is this…

Forget Metal Gear Solid, Zone of the Enders is getting HD’d. It’s no understatement to say that I have been waiting for this day since I bought my PS3. For me, ZOE and its sequel - The 2nd Runner - define the phrase ‘cult classic’. I know gameplay isn’t often touched when remastering games but, dare I say it, if they could maybe sort out the camera in both games…well, then maybe I would look into building a shrine for Mr. Kojima. 

Oh, and being able to play MGS3 on my PS3 without it crashing will be pretty sweet too. 

Sorry, LittleBigPlanet 2, but my reason for fixing my PS3 just became this.

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EDIT: Oh, they’re both coming out on Xbox 360 as well! I guess the Sony fanboys just lost their biggest bargaining chip…

Incidentally, I first fell in love with the ZOE series upon watching this trailer. I’d still say it’s my favourite video game trailer ever, certainly of the last generation (the LittleBigPlanet 2 reveal trailer gives it a good run for its money). At nearly eight minutes in length, it does give away quite a bit of the plot though, so if these remasters will be your first taste of the series, consider this a warning.

EDIT EDIT: If you want an idea of how good ZOE 2 is going to look in HD without getting spoiled, check out 2:27 to 3:05 in the trailer below.

Jun 3, 2011
#HD #Collection #Zone of the Enders #Metal Gear Solid #Konami #E3 #PS3
Pre-E3 Announcements

After posting this article about upcoming mech FPS Hawken, I was immediately told by several of my friends to check out Hideo Kojima’s Zone of the Enders on PS2, due to my love of mechs and the Metal Gear Solid series. I dug out my old PS2 and bought a copy for around £5, and was very excited to give it a whirl during my summer, along with a few other PS2 classics that I’ve missed. That was, until this happened:

Bizarrely announced a week before E3, Kojima has revealed HD collections of both Zone of the Enders and Metal Gear Solid. If you’ve read my previous article about HD remakes you’ll know that I only support them if either the original source merits the collection, or if the developer makes an effort to bring something other than shiny graphics to the party. Kojima is one of the few individuals in the industry who stands out on their own, and I’m fully confident that he is going to give his series the update that they deserve. I’m going to go ahead and say that I cannot wait for these collections.

I’ve recently been playing the original Metal Gear Solid on my PSPgo, and it is an amazing game. The only complaints that one can hold against it are the dated controls and graphics. With only one analogue stick and a smaller screen, playing this classic on the PSPgo has removed both of these problems, and I am deeply engrossed. After spending so much time with Metal Gear Solid, I decided to get my hands on MGS2 and 3, kicking off my planned retro marathon to include Zone of the Enders.

As you can see, I’m very excited about all this. All I need now is a HD remake of Halo: Combat Evolved and the retro gamer in me will be satisfied for a good long while.

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Jun 2, 20116 notes
#Hideo #Kojima #Metal Gear Solid #MGS #Zone of the Enders #ZoE #HD Remake
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