August 2011
7 posts
3 tags
What Sort of Time Do You Call This?
Last time I checked, pre-orders were supposed to be delivered on launch day…*taps watch*.
Call me optimistic, but I have a feeling it might be worth the wait.
Review ASAP!
7 tags
Game "Addiction"
Extra Credits finally tackled the huge issue of Game Addiction Compulsion, and despite clocking in at around 30 minutes it’s undeniably worth watching. Not only is it incredibly informative but it hits the nail right on the head and at times it hit quite close to home. Do yourself a favour and watch it. Seriously.
5 tags
Pokémon TCG Online Preview
Here’s a question for everyone who was old enough to actively partake in the Pokémon craze: did you ever actually use the trading cards as they were intended? Or did you just collect them?
Myself, I was in the latter category. Back in the days when I didn’t know what OCD stood for, collecting the cards was my way of catching ‘em all without the aid of a Game Boy. Looking back on...
5 tags
The Word of Notch: Hey, Bethesda! Let's settle... →
notch:
I am back, and I am excited.
Marriage has been wonderful so far, and nobody sabotaged my computer while I was gone.
The only negative thing going on at this moment is the Scrolls trademark lawsuit nonsense, and I think I came up with the perfect solution:
Remember that scene in Game of Thrones…
This is officially the best way to settle an argument that anyone in the history of...
4 tags
Got Enough, Will Now Stop
Proudest. Trophy. Ever.
7 tags
A Word to the Wise
If you’re like me, and you don’t get along with Mother Nature, you might like to exercise indoors.
If you’re like me, and you don’t have the time or money to afford a gym membership, you might choose to exercise in your own home.
If you’re like me, and you enjoy video games, you might choose to regularly play a motion-based dancing game as part of your exercise...
3 tags
Magicka Review
A buggy launch can cripple a fledgling title, and the launch version of Magicka saw more than its fair share of bugs (it was released earlier than the developers realised, while they were still working on the day one patch). It was almost unplayable, with glitches plaguing the single player campaign and poor networking crippling the multiplayer. However, this quirky magic-‘em-up defied the...