A Week With… League of Legends - Day 3
Control is a really understated feature in games, I feel. In fact, I’d go so far as to say that it’s the most important feature. It’s the conduit between the player and the plaything, yet in most people’s eyes it takes a back seat to the fidelity of the graphics or the breadth of the game’s content. If I don’t feel like I’m in complete control of what happens on screen, I tend not to enjoy myself. It’s what frustrates me about games I otherwise really like, such as Street Fighter and NBA 2K. Think about first-time players, too. If the controls don’t make a good first impression, they become disconnected, disinterested and disheartened before they can adjust.

