A Week With… League of Legends - Day 6
I think I might be getting really invested in this.
Strangely, I came to this revelation about League of Legends in the wake of a defeat. It wasn’t a blowout but it wasn’t a close call either. Respectable stats on both sides, the other team’s were just slightly better. All that mattered to me were the three numbers next to my name on the overview screen.
8. 6. 1.
Eight kills, six deaths, one assist. After an utterly shambolic performance yesterday, I suddenly found myself with a winning record. And I felt pretty chuffed.
Therefore, I am placing the blame for that incident squarely on the shoulders of my cohorts Craig and Caithan. Quit holding me back, guys. Honestly.
A Week With… League of Legends - Day 5
Since yesterday saw an unscheduled intermission (I was tired), I made up for it tonight by playing two matches. Although my session threatened to finish before it had even started. While waiting to begin a co-op vs. AI match, and waiting several years for one player to connect, my ping suddenly sky-rocketed and I found myself back at my desktop. After trying several times just to get back into the client, I eventually made it and found myself in the same game I’d initially joined. So nice of them to save a spot for me.
By now, it’s pretty clear that Summoner’s Rift is really the only map in the game. It’s the only one available for co-op vs. AI games and outside of that no-one seems to care for the others. I honestly don’t see where the lasting appeal lies in a single map, but I guess 11 million people can’t be wrong…
A Week With… League of Legends - Day 4
Ready to put last night’s unpleasant events behind me, tonight’s session of League of Legends begins with a rendezvous on Skype. My lackey tonight is Craig, a relative newcomer to LoL himself but with weeks more experience than me. So, I guess that makes me the lackey. Disgruntled face.
Together, we leap into a co-op versus AI match on Summoner’s Rift, the same map I’ve been playing on before. Why the repetition? Complaint #4: League of Legends has only four maps. Many more are still to come, apparently, but have yet to materialise. Until then…
A Week With… League of Legends - Day 2
Last time, we outlined LoL’s premise, rules and basic gameplay. Now let’s talk about progression. What fills the RPG quota of this RTS-RPG?
After logging in, I swing past my summoner profile; since I’ve yet to participate in any real matches, I have no statistics to speak of. It is here that I start to piece together the game’s monetary system. Outside of battle, LoL has two currencies: Riot Points and Influence Points (in battle, gold is the only currency). IP are earned for simply playing the game, ranking up etc. RP are purchased with real money. Both of these currencies can be used to unlock champions and other items, though some things can only be purchased with RP.