A Week With… League of Legends - Day 7

I’d like to begin this instalment with a short visual presentation:

Moving on…

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A Week With… League of Legends - Day 5

Since yesterday saw an unscheduled intermission (I was tired), I made up for it tonight by playing two matches. Although my session threatened to finish before it had even started. While waiting to begin a co-op vs. AI match, and waiting several years for one player to connect, my ping suddenly sky-rocketed and I found myself back at my desktop. After trying several times just to get back into the client, I eventually made it and found myself in the same game I’d initially joined. So nice of them to save a spot for me.

By now, it’s pretty clear that Summoner’s Rift is really the only map in the game. It’s the only one available for co-op vs. AI games and outside of that no-one seems to care for the others. I honestly don’t see where the lasting appeal lies in a single map, but I guess 11 million people can’t be wrong…

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A Week With… League of Legends - Day 4

Ready to put last night’s unpleasant events behind me, tonight’s session of League of Legends begins with a rendezvous on Skype. My lackey tonight is Craig, a relative newcomer to LoL himself but with weeks more experience than me. So, I guess that makes me the lackey. Disgruntled face.

Together, we leap into a co-op versus AI match on Summoner’s Rift, the same map I’ve been playing on before. Why the repetition? Complaint #4: League of Legends has only four maps. Many more are still to come, apparently, but have yet to materialise. Until then…

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